Fishhead:Blueprint is about 75% done. Recently I added new enemies or other dangers in places were things got too repetitive. More variation also comes in the form of different music tracks and background themes per world.  The was suffering from stuttering here and there, this has been solved by streamlining the engine.

6 more levels have to be designed, some bugs have to be ironed out. I hope to get this game done this fall.

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